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Editor Game Development Unreal Engine

Using Slate for UI development and editor(7): Custom Assets

JiahaoLi March 5, 2023 2 Comments

Customizing an asset is a very commonly used operation in Unreal Engine, for example, we use UDataAssets for those simple, data-only assets. But somethings, what we need is not simply…

Editor Game Development Unreal Engine

Using Slate for UI development and editor(6): Engine Edtior Development

JiahaoLi March 4, 2023 No Comments

In this post, we focus on how to expand the engine editor, mainly to expand MenuBar, ToolBar and Content Browser. 1. Module or Plugin? The answer is: It depends. There…

AI Game Development Unreal Engine

Analyzation of AI Modules in Unreal Engine(1) : Blackboard

JiahaoLi March 4, 2023 No Comments

Image that you are working with people who focusing on different fields, and you guys are discussing about the project around a blackboard, you can write your own ideas on…

Editor Game Development Unreal Engine

Using Slate for UI development and editor(5): Modules

JiahaoLi March 3, 2023 No Comments

We will discuss about modules in this post: how to create your own module and explain about every parts of modules References: Original Video 1. What is a module? To…

Editor Game Development Unreal Engine

Using Slate for UI development and editor(4): Property Specifier(UPROPERTY())

JiahaoLi March 3, 2023 No Comments

Before we enter the introducation of editor developping officially, let’s take a look at what doesn’t need to be developped by C++ and Slate, especially the part of custom detail…

Editor Game Development Unreal Engine

Using Slate for UI development and editor(3): Customizing Slate Widget

JiahaoLi March 2, 2023 No Comments

The UI framework of Unreal Engine, not matter UMG which is commonly used in gameplay or Slate, provided many preset widgets to support developers. However, sometimes you might still need…

Editor Game Development Unreal Engine

Using Slate for UI development and editor(2): Simple Slate Standalone Program

JiahaoLi March 1, 2023 No Comments

In the last post, we built a learning environment for the Slate standalone program. In this post, we will learn to write a simple Slate standalone program. 1. Import the…

Editor Game Development Unreal Engine

Using Slate for UI development and editor(1): Introduction to Slate

JiahaoLi March 1, 2023 No Comments

This post is tranlated from my Chinese version in zhihu. Original Post Since I learned about Unreal Engine’s Slate framework last year, slate has make me depressed for several times.…

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Jiahao Li
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Email:gdi188009536@gmail.com
Hypergryph Game Programmer 2022 - Now
Shandong University Bachelor 2019 - 2023

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